beta 1.3 notes
Beta 1.4
Changes
- Base game mode is now a true X-Ball format
- Server host can now adjust game mode preferences such as
- Time limit
- Score limit
- Win condition (Mercy or Race to point limit)
- Fixed rounds not ending when last 2 players trade out
- Rounds will now end within 10 seconds if enemy team is eliminated and the buzzer is not pressed
- Fixed team colors sometimes showing incorrectly
- Player HUD has been updated/new elements added
- Team score, time, and point number displayed at top of screen
- Stamina bar updated
- Added snap direction and stance indicator in bottom left
- Paint bar updated
- Pod counter updated
- Paint splatter updated to yellow with new textures
- 4 variants of paint splatter added
- Marker sway system reworked
- Marker sway now works on lower FPS settings
- Sway is no longer choppy on lower end systems
- Marker barrel now leads in the direction you aim instead of lagging behind
- The physical scoreboard model you see on the field is now fully functional
- Paint will now bounce when it hits the net or ground (client side only, also no bounce shots yet)
- Marker textures updated
- New tank model and textures
- Players gear now replicates correctly
- Marker down mechanic added to the beginning of each point. Your marker will automatically raise and lower at the sound of the buzzer, there is a .5 second fire delay after the buzzer sounds
- MVPS Winter Classic 2024 layout added
Changes
- Base game mode is now a true X-Ball format
- Server host can now adjust game mode preferences such as
- Time limit
- Score limit
- Win condition (Mercy or Race to point limit)
- Fixed rounds not ending when last 2 players trade out
- Rounds will now end within 10 seconds if enemy team is eliminated and the buzzer is not pressed
- Fixed team colors sometimes showing incorrectly
- Player HUD has been updated/new elements added
- Team score, time, and point number displayed at top of screen
- Stamina bar updated
- Added snap direction and stance indicator in bottom left
- Paint bar updated
- Pod counter updated
- Paint splatter updated to yellow with new textures
- 4 variants of paint splatter added
- Marker sway system reworked
- Marker sway now works on lower FPS settings
- Sway is no longer choppy on lower end systems
- Marker barrel now leads in the direction you aim instead of lagging behind
- The physical scoreboard model you see on the field is now fully functional
- Paint will now bounce when it hits the net or ground (client side only, also no bounce shots yet)
- Marker textures updated
- New tank model and textures
- Players gear now replicates correctly
- Marker down mechanic added to the beginning of each point. Your marker will automatically raise and lower at the sound of the buzzer, there is a .5 second fire delay after the buzzer sounds
- MVPS Winter Classic 2024 layout added
What's next
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backlog
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